A small quality-of-life change to tilling, alongside a few fixes. You can now revert a tilled tile by tapping it again, which retires the separate Undo button that used to sit beside the Till tool.
- Tap a tilled tile to untill it. With the Till tool active, tapping a patch of soil you have already tilled turns it back to grass and refunds the Tilling Point you spent on it. It works one tile at a time, so you can fix a single misplaced till directly where it happened.
- Crops are protected. Only empty soil can be reverted this way — a tile with a crop growing on it is left untouched, so a stray tap cannot wipe out something you are waiting on.
- The Undo button is gone. Reverting a till no longer relies on the separate Undo button that appeared next to the Till tool; tapping the tile itself replaces it.
- The field heatmap shows again. The Field Heatmap option under Settings, Display had stopped tinting the ground after the island renderer changed. It once more shades every tilled tile by its state — red for empty, orange for a growing crop, green for one ready to harvest.
- Tapping off your field clears the held crop. With a crop selected to plant, tapping open water, another island, or a patch of grass it cannot go on used to leave the crop held and the tap doing nothing. Such a tap now clears the selection, so it no longer feels dead and the next tap can pan the view or travel to another island.
- The welcome-back summary lines line up. On the recap that greets you after time away, the lines counting ready crops, finished batches, and waiting trophies sat flush to the left while the rest of the card was centred; they are now centred to match.
A small one, but tilling should feel a little more direct now.
— Dee