Tilled soil now belongs to the island it sits on, and your tools reach every island. Freshly tilled ground takes on the colour of the island around it instead of one shared look, tilling, watering, and planting now work on any island rather than only the one you started on, and a processing island's menu opens with a tool still in hand.
- Tilled soil matches its island. When you till, the soil now sits over your island's own ground, so its edges blend into the Meadow's green, the Marsh's olive, or the Sunfield's gold rather than a fixed border. Your home island looks the same as before.
- Your tools reach every island. With a tool in hand, tapping another island now travels there and keeps the tool selected, so you can till, water, and plant on any island without the tap clearing your tool on the way. Tapping open water still puts the tool away.
- Processing islands open with a tool in hand. With a seed or tool selected, tapping a furnace, juicer, mill, or cauldron now opens its menu right away and keeps your tool selected, rather than clearing the tool on the first tap and making you tap again.
- A few labels still said coins. A blessing, an achievement, and a tutorial tip still named the currency by its old word; all three now read Sigils to match the rest of the game.
Spreading onto a new island should feel like settling in, so it was worth making the ground match underfoot and letting your tools follow you across. Let me know how it feels.
— Dee