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Patch notes

v0.13.1: Benches, blessings and lamplight

Two halves to this one. Stations stop selling you the thing you should be earning, and the early blessings stop running out. Plus a pot that takes a fortnight to fill, a vine that takes six days, and the first lamp that knows when it is dark.

  • Benches, earned by playing. How many batches a station works at once is now called its benches, and they come from the station's own level — one to start, another every 5 levels. The furnace tops out at 7, the cauldron and juicer at 4, the mill at 3. Nothing you can buy will add one.
  • Sigils buy queue room instead. The square in the batch grid now buys waiting slots — how much work you can stack up before walking away. Two come free with the building, and the price ramp is far gentler than the one it replaces.
  • Prestige gains a fourth choice. Past a station's last level, picks can go into Benches as well as Speed, Cost and Output. It is the one aspect with no ceiling.
  • Batches can be cancelled. Tap a waiting batch once to arm it and again to cancel — every ingredient comes back and the queue closes up. A batch already on a bench can go too, after a confirmation, but its ingredients are spent. Clear Queue empties the whole line at once.
  • "Oven" is gone. The mill, juicer and cauldron never had one, so the shared word for a work position is now bench. Slots already bought are cleared rather than quietly converted, since they were paid for as throughput.
  • Crop speed blessings, rebuilt. Every speed line grows from 8 tiers to 15 or 18, and each tier now waits for its own level the way the rest of the shop always has. Wheat takes 15 seconds off instead of 8. The old version let a level 2 player buy the entire branch in an afternoon and then find nothing left in it for forty levels.
  • Four ladders got finer steps. Watering Duration, Water Power, Green Thumb and Deep Pockets each halved what a tier gives and doubled how many there are, so the same total arrives in twice as many affordable purchases. Levels you already own are converted, so nothing you paid for is lost.
  • The Blackberry Pot, at level 50. Three tiles wide and holds forty, but each berry takes twice as long as a raspberry — a slow, large store rather than a faster one. Level 50 previously handed over a single Tilling Point and nothing else.
  • The Grape Vine, at level 150. Six days a bunch, three bunches standing, twelve grapes each. It is meant to be checked on rather than watched, and mastery is the only thing that speeds it up.
  • Five new ground covers. Clover, moss, wildflower, marble and snow, arriving between levels 190 and 440 — the stretches where the shop had least to show you.
  • Lanterns light the ground. A one-tile lamp from level 195 that does nothing in daylight and then casts a pool of light after dusk, the first thing on a farm that responds to the time of day. Lift one to aim it: the ghost gains a rotate button for its four directions.
  • Pot crops stop being promised a shrine. Raspberries, blackberries and grapes cannot be sown, so their Field Guide no longer offers a Harvest Shrine at mastery 50 that they could never use. It names the next pot capacity instead.

Tell me whether earning benches feels better paced than buying them did, and whether the speed blessings now last long enough to be worth saving for.

— Dee